Trial and ErrorNovember 22, 2010 at 6:02 pm | Posted in General | Leave a comment
Tags: choice, ui setup
One of the fun things of coming back to a character, for me at least, is that lovely period of time it takes to relearn all the skills. Especially when something like World of Warcraft has decided to change everything with Patch 4.0.
It’s not a a bit like learning a new character; to all intents and purposes it *is* learning a new character.
And with relearning skills comes all the fun of setting up action bars and quick keys. I tend to play with a combination of key presses and mouse clicks when activating skills. Anything that’s a core ability in my rotation will be assigned one of those clever action bar slots that means I can press a number to activate it.
Anything that’s occasionally used will be assigned an action bar slot that needs a mouse click.
The joy isn’t in that first assignment of skills (even if I do agonise over it, to the extent that it will take about an hour just to get skills in slots). It’s in the period of testing, evaluation, and confirmation that goes with trying to refine how to play a class and character to get the most from them.
Fun times ahead.