Playing DoctorSeptember 24, 2009 at 8:03 am | Posted in healing | 6 Comments
Tags: healers, healing classes, holy trinity, mmorpgs, MMOs
I had a revelation today. It was sort of niggling in the back of my subconscious, sitting next to all the thoughts of what I’d do if I had a lightsaber, or an X-Wing, how much weight I’d gain if teleporters existed (the fear, the fear), and where would be the best place to hole up in the event of zombies deciding to walk the earth. Y’know, the important stuff.
It was the fact that the first thing I check out in a new MMO is what healing classes are available. Not what classes, but what *healing* classes.
Now I like to think that I’m a reasonable, balanced individual with only a few completely random and unsubstantiated biases, so that when I check things out I do so from a rational standpoint. I investigate, I research. And from a neutral starting standpoint.
Yet here I am allowing what information I can find on healing classes to influence my first impressions of a game.
Is that right?
Well, apart from a few blips, most of my MMO “main” characters have been healers of one sort or another. I like playing healers. They suit my style of play, and make me feel happy-joy feelings when I can try out a new style of healing play. So it’s not really that surprising that I look to see what classes are available for my playing style.
So yes, the first glance at what healing classes are in game does have a huge influence. There’s no point investing time and effort in a game if there isn’t a class that I want to play most of the time.
I enjoy playing alts. Some of them even get past the starting zone. But it’s rare that they do, especially when I’m levelling my main, which nowadays is invariably a healer of some sort.
One could also add that the lack of innovation in online gaming has also helped my condition. Now, that’s a whole different can of worms, and my opinion is that if I can’t think of any innovations to put in an online game (genius thinker that I am) then I don’t get to moan about any games that come out that can’t think of any innovations either. Whilst we have mindless violence in games, we’ll have Holy Trinities (or Holy Quads, depending on how lucky the Crowd Controllers amongst us are). That’s fine by me.
It’s not my sole reason for judging a game, but a healing class that looks like it will be fun to play is something that will get me looking at a game in a more than cursory fashion.
I can be so shallow…